The game features both a lock-on system and a manual aiming system. In the manual system, the players have complete freedom to aim wherever they wish. In the lock-on system, when the player locks a target, a targeting reticule appears on-screen. The longer the player is locked on, the smaller the reticule gets, allowing for more precise aiming. Within the lock-on system, the player also has a certain degree of freedom to aim manually the reticule can be moved around the locked on target, allowing the player to target specific areas. ![]() If the reticule turns red, the player has found a weak point. The godfather pc plus#Īll enemies have five weak points: their two knees and their two shoulders, plus their groin. If the player shoots one of their knees, the enemy will no longer be able to run, but will continue to shoot back. If the player hits a shoulder, the enemy won't be able to fire back or fight. Hitting the groin accomplishes the same effect as a knee shot, also stunning the target. The other mode of combat in the game is melee combat, for which the game uses a system dubbed "BlackHand", after the Black Hand extortion method. ![]() Once the player has locked onto an NPC, either hostile or non-hostile, they use the right analog stick to engage in melee combat. The system allows for light attacks, heavy attacks and directional attacks.
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